Saturday, December 27, 2008

Tuesday, December 23, 2008

Country Boy



























More ideas for my comic project.

Saturday, December 20, 2008

Ruins Gunfight





















More practice. Here we find Terry in a gunfight in Iranian ruins.

At Luxor































Terry in Luxor, Egypt. Rough sketch for a panel.

Fantasy Character


This is just a random character sketch from the other project I might take up as the lead.

Friday, December 19, 2008

India Marketplace


Just another concept sketch for my upcoming project. The guy looking at the fruit is the main character, Terry.

Brookfen Map


Brookfen was once a cultivated farmland that nature took back. The ruined old barn there is being used by a local slave trading ring under direction from the region's thieves guild. The gangplank network assures the men on watch don't have to dirty their cuffs in the murky water.

Thursday, December 18, 2008

More Adventure


Practicing WWI era planes for my potential comic.

Adventure




















I've been toying with the idea of a webcomic set in 1911, following a sort of classical adventure route with exotic locales, ancient ruins, and other things I find fascinating. This is a little sketch to imply what it might roughly look like. And yes, Tintin is a big influence on it :)

Wednesday, December 17, 2008

Secret of Mana Fanarts







Most of you are familiar with my constant rambles about my youthful memories and Secret of Mana. So I won't bore you with more. Instead I'll just post these two pics I've had floating around my galleries the last year.

Monday, December 15, 2008

Machu Picchu























I never got around to finishing this one. Originally it was supposed to be the background for my Larai Cliffs image. Will did, after all, travel to the Incan ruins, but somehow didn't hit up the lost city. So I just wound up creating an image from the game instead.

Sunday, December 14, 2008

Rejected Penelo Image




This one did not come out well at all. Mostly because it was just a wild sketch that I attempted to pair up with a background that didn't work with it.

Thursday, December 4, 2008

Mirror's Edge 2-D

http://www.bornegames.com/mirrors-edge-beta/

Really awesome 2-D version of Mirror's Edge. Can't wait to see the final version!

Mirror's Ledge

I have a problem with Mirror's Edge that I've seen reflected (Get it? Mirror? Reflect? Har-har) in various reviews. It's the insistence that you stay on the move while having no sure direction to stay on the move towards. Often times you're being pursued by bad men with big guns who will herd you along with bullet fire while you panic and play spin the camera. Now, there is the option of a single button that has Faith look in the general direction of where the programmers want you to go, but odds are, it's a vague lead and not likely to do more than disorient you for a few moments. Just long enough to be riddled with lead.

Now, Mirror's Edge is a beautiful game, and definitely one of the freshest offerings this side of Jet Set Radio, but hopefully round two (provided we ever see it) will refine the formula already at work here.